Tagged with avatar

Avatar character – Animation

Avatar character – Animation

This is the last post about 3D model and animation basics on avatar character. I’m going to show you the process to animate the character, a simple animation of a few seconds. First, it is necessary to create a skeleton. The skeleton is a group of joints which simulates the human skeleton. It will be … Continue reading

Avatar character – Texturing

Avatar character – Texturing

Hi everyone, I come back to show how I texturized the whole body and environment, the entire of the scene. As we could see in past posts like Texturing – UV unfolding and Texturing – Normal mapping I’m going to use both techniques to apply the textures on my avatar. First of all I separated … Continue reading

Avatar character – Modelling

Avatar character – Modelling

The adventure begins, I started creating the body using a cylinder primitive and adjusting the shape to the picture; I was changing between front and side views to adjust body correctly to pictures. To create arms and trousers I used the same method and I divided each shape in more or less divisions according to … Continue reading

Avatar character – Drawings

Avatar character – Drawings

After some weeks of hard work I could start designing my avatar, before model any 3D mesh I started painting my avatar and creating front and side views in order to insert on Maya. I don’t have much idea of drawing a character so I started looking for some concept arts of human body, how … Continue reading