Tagged with character

Avatar character – Animation

Avatar character – Animation

This is the last post about 3D model and animation basics on avatar character. I’m going to show you the process to animate the character, a simple animation of a few seconds. First, it is necessary to create a skeleton. The skeleton is a group of joints which simulates the human skeleton. It will be … Continue reading

Avatar character – Modelling

Avatar character – Modelling

The adventure begins, I started creating the body using a cylinder primitive and adjusting the shape to the picture; I was changing between front and side views to adjust body correctly to pictures. To create arms and trousers I used the same method and I divided each shape in more or less divisions according to … Continue reading

NURBS modelling – Character

NURBS modelling – Character

This post is about NURBS modelling and how to create a simple character model. First, I put two planes with both images of the character, one image for frontal design and the other one for side design. After alignment I started to create the head, I selected the NURBS sphere and changed to Control Vertex … Continue reading